Wood

From Dwarf Fortress Wiki

Jump to: navigation, search

Wood is produced by designating trees to be chopped down. Any dwarf with the wood cutting labor enabled and access to a battle axe will cut down the trees (which will turn them into logs, the raw form of wood).

Wood (and some wooden goods, such as barrels) are often available from the elven, dwarven and human caravans. Wood can also be purchased before embarking. Wood is quite inexpensive, costing only 3☼ per log, and you may wish to bring a large number of logs when embarking in order to jump-start your wood industry. The wagon you start the game with can also be dismantled for three tower-cap logs.

Trees start their lives as saplings. Saplings cannot be cut down until they mature into full-grown trees, which takes three yearsVerify. Saplings will randomly appear in appropriate outdoors soil to provide a slow (but steady) supply of wood. If you have discovered a cave pool or cave river, certain (muddy/muddied) areas underground will spawn tower-cap mushrooms, which can also be harvested for wood. Fully-grown trees will impede units' movement, so be sure to clear them out of active corridors.

Every different type of log (chestnut, ash, maple, etc.) is functionally the same except for their weights. Wood has a default [SOLID_DENSITY] of 500, making it about three times lighter than most stone and fifteen times lighter than iron. Feather tree wood is extremely light, with a density of 100, and glumprong wood is the heaviest, with a density of 1200.

The weight of a 'unit' of each type of wood is half their density; the densities for each individual type of wood is listed under the appropriate tree.

"Timber" is the name of the ninth month of the dwarven calendar, covering late Fall.

Biomes


Personal tools