User:Vaevictus/New Fort Checklist
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New Fort Checklist
- Draw new fort
- start simple: barracks, partial grand hall, partial trade depot, small office
- should keep the miners busy
- Adjust Jobs
- remove stone/item/food hauling from miners and woodcutter
- add architect to the others
- Unload wagon (create stockpiles):
- Wood
- Food
- Furniture (don't want your anvil stolen)
- stone (only for stone you brought along)
- bar/block (for your bars and blocks
- Designate Plants to Gather
- should keep the herbalist busy
- Designate Trees to fall
- will keep the woodcutter busy once he has an axe
- Allow some mining to occur to get some stone to build with
- Build Mason's Workshop
- Build Carpenter's Workshop
- Build Smelter
- Build forge, wood furnace and smelter
- Create Axe
- smelt copper
- make charcoal
- forge copper axe
- Create Beds
- should keep the carpenter busy
- Create Doors Tables and Chairs
- will keep your mason busy for a bit.
- for your hall and an office
- Buildings
- build beds into a barracks
- build your Trade Depot
- build your meeting hall
- build your office
- build your kitchen
- build your still
Jobs summary
- 2 Miners mining
- 1 Carpenter making beds
- 1 Herbalist gathering plants
- 1 Mason making doors tables and chairs
- remaining brewer/furnace operator and mechanic unloading the wagon
Managers Work Orders
- Smelt Tetrahedrite Ore 20
- Make Charcoal 30
- Construct Rock Door 5
- Construct Rock Table 5
- Construct Rock Throne 10
- Construct Bed 10
