From Dwarf Fortress Wiki
October 11, 2008
Hotkeys
struct Hotkey {
string name;
word unused; // 0 if used (possibly also mode, since unused is -1)
word padding0; // most likely padding
int x;
int y;
int z;
} // size = 0x2C
Buildings
See http://www.bay12games.com/forum/index.php?topic=24897.msg303143#msg303143
0x015838A0
0x015838B0
0x015838F0 - Has fewer elements than the other two. May exclude stockpiles.
Items
See http://www.bay12games.com/forum/index.php?topic=24897.msg303143#msg303143
0x015832C8 - A monitoring tool detected items that existed one frame then were gone the next
0x015832D8 - As items disappeared (like above), the index decreased by one. Looks promising as the global item vector.
0x015833B8 - Always has fewer elements than the other two
v0.27.169.33b
Addresses
| Address
| Type
| Name
| Information
|
| 0x0124A6A0
| class game *
| game_data
| I have not actually determined if this is a class, but I'm reasonably sure that this points to a class.
|
Classes
class game
| Offset (+Hex)
| Type
| Name
| Information
|
| 0004
| class df_params *
| start_params
| The starting parameters for a new Dwarf Fortress game.
|
class df_params
| Offset (+Hex)
| Type
| Name
| Information
|
| (00DC) 00D8
| std::vector<class dwarf_info>
| dwarf_params
| The starting dwarves.
|
| 010E
| word
| sel_item
| The current selected item in the item list.
|
| 0290
| signed word
| points
| The current amount of points available to spend.
|
class dwarf_info
| Offset (+Hex)
| Type
| Name
| Information
|
| 0070
| signed dword[80]
| skills
| The dwarf's skill levels.
|
| 01C0
| signed dword
| skill_points
| The number of skill levels left that can be assigned to the dwarf.
|
v0.27.169.33c
Addresses
| Address
| Type
| Name
| Information
|
| 0x01250698
| class game *
| game_data
| I have not actually determined if this is a class, but I'm reasonably sure that this points to a class.
|
Classes
class game
| Offset (+Hex)
| Type
| Name
| Information
|
| 0004
| class df_params *
| start_params
| The starting parameters for a new Dwarf Fortress game.
|
class df_params
| Offset (+Hex)
| Type
| Name
| Information
|
| (00DC) 00D8
| std::vector<class dwarf_info>
| dwarf_params
| The starting dwarves.
|
| 010E
| word
| sel_item
| The current selected item in the item list.
|
| 112
| word
| sel_item
| The current selected animal in the pet list.
|
| 7F8
| signed dword
| fortress_name_front
| Fortress Name (Front Compound). -1 if not used, otherwise index into the dictionary (which dictionary I don't know).
|
| 7FC
| signed dword
| fortress_name_rear
| Fortress Name (Rear Compound). -1 if not used, otherwise index into the dictionary (which dictionary I don't know).
|
| 800
| signed dword
| fortress_name_first
| Fortress Name (First Adjective). -1 if not used, otherwise index into the dictionary (which dictionary I don't know).
|
| 804
| signed dword
| fortress_name_second
| Fortress Name (Second Adjective). -1 if not used, otherwise index into the dictionary (which dictionary I don't know).
|
| 808
| signed dword
| fortress_name_hypen
| Fortress Name (Hyphen Compound). -1 if not used, otherwise index into the dictionary (which dictionary I don't know).
|
| 80C
| signed dword
| fortress_name_the
| Fortress Name (The X). -1 if not used, otherwise index into the dictionary (which dictionary I don't know).
|
| 810
| signed dword
| fortress_name_of
| Fortress Name (Of X). -1 if not used, otherwise index into the dictionary (which dictionary I don't know).
|
| 864
| signed dword
| group_name_front
| Group Name (Front Compound). -1 if not used, otherwise index into the dictionary (which dictionary I don't know).
|
| 868
| signed dword
| group_name_rear
| Group Name (Rear Compound). -1 if not used, otherwise index into the dictionary (which dictionary I don't know).
|
| 86C
| signed dword
| group_name_first
| Group Name (First Adjective). -1 if not used, otherwise index into the dictionary (which dictionary I don't know).
|
| 870
| signed dword
| group_name_second
| Group Name (Second Adjective). -1 if not used, otherwise index into the dictionary (which dictionary I don't know).
|
| 874
| signed dword
| group_name_hypen
| Group Name (Hyphen Compound). -1 if not used, otherwise index into the dictionary (which dictionary I don't know).
|
| 878
| signed dword
| group_name_the
| Group Name (The X). -1 if not used, otherwise index into the dictionary (which dictionary I don't know).
|
| 87C
| signed dword
| group_name_of
| Group Name (Of X). -1 if not used, otherwise index into the dictionary (which dictionary I don't know).
|
| 08F0
| signed word
| points
| The current amount of points available to spend.
|
class dwarf_info
| Offset (+Hex)
| Type
| Name
| Information
|
| 0070
| signed dword[80]
| skills
| The dwarf's skill levels.
|
| 01C0
| signed short
| skill_points
| The number of skill levels left that can be assigned to the dwarf.
|
v0.27.169.33d
Everything is the same as v0.27.169.33c except the class game* is 0x1000 higher than v0.27.169.33c.
Addresses
| Address
| Type
| Name
| Information
|
| 0x01251698
| class game *
| game_data
|
v0.27.169.33e
Everything is the same as v0.27.169.33c except the class game* is 0x2000 higher than v0.27.169.33c.
Addresses
| Address
| Type
| Name
| Information
|
| 0x01252698
| class game *
| game_data
|