| Location:
|
|
|
| Comment:
|
|
| Features present:
| No Magma No Sand No River No Adamantine No Chasm No Cave lake No Iron No Flux No Fuel No Bauxite No Obsidian No Aquifer
|
| Regions:
|
| Neighboring civilization:
| }
|
} }
This is my attempt at modifying Template:Seeded World, Any suggestions would be greatly appreciated as I struggle through this :)
{{Pregen world
|seed = ! Seed used to generate world
|name = ! The name assigned to the world by the game
|rejects =
|version =
|World size= ! Name provided at world generation, if any (probably RANDOM)
|link = ! Link to downloadable file (should be conditional N/A)
|comment = ! Your comment (ad lib., e.g. operative system, architechture)
|image = ! Image of starting location
|features = ! List of features of starting location
|missing = ! List of missing features
}}
[edit] Example
Writing This:
{{Pregen world
|seed = 4265985437
|name = The Legendary Ever-Realm
|rejects = 51
|version = .33f
|World size= RANDOM
|link = http://hyperfileshare.com/d/f91fae26
|comment = This is just a test of concept, the real thing should have some conditional #ifs, and include some show/hideable sections to the different starting locations of the world in question, maybe with the starting location being a template in itself?
|image = [[Image:4265985437.PNG|thumb|500px]]
|features = [[Magma]], cave river, chasm, adamantine, sand, trees, flux and iron.
|missing = Giant cave spiders??
}}
Gives:
| Seed number: 4265985437 - The Legendary Ever-Realm
|
| Rejects:
| 51
| DF version:
| .33f
|
| World size:
| RANDOM
|
| Location:
|
|
|
| Comment:
| This is just a test of concept, the real thing should have some conditional #ifs, and include some show/hideable sections to the different starting locations of the world in question, maybe with the starting location being a template in itself?
|
| Features present:
| Magma Sand Cave river Adamantine Chasm No Cave lake Yes Iron Flux No Fuel No Bauxite No Obsidian No Aquifer
|
| Regions:
| Mountain Warm Untamed Wilds
| Neighboring civilization:
| All }
|
} }