Talk:Mandate

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[edit] Melting items and mandates

I had a noble who had a mandate for two bronze goods. I melted down some bronze things and made a bronze bar from it. But that didn't seem to satisfy the mandate; he still wanted 2 bronze goods. Making bronze bars normally satisfies the mandates though. Can anyone else verify that making bars by melting things wont satisfy a mandate? --Bouchart 23:27, 23 April 2008 (EDT)

I can verify that bars do not count towards mandates as I tried the same thing. You will need to make 2 bronze items to satisfy the mandate. --Actreal 00:54, 27 June 2008 (EDT)

[edit] Item availability

If a noble mandates adamantine items, does that mean there is adamantine on my map? --Dashing, June 25 2008

No. --Savok 23:42, 25 June 2008 (EDT)

[edit] Export ban violation without trading?

My mayor announced an export ban on bins. (Thanks a lot, mayor.) I brought a bunch of bins containing finished goods to the depot, but am quite certain I traded away only the goods inside and not the bins themselves. Yet, afterwards, I have seven dwarves on the Justice page nailed for violating that ban. Can anyone confirm that simply bringing the goods to the depot is enough to violate an export ban, even if the items are not traded away? --Mattmoss 16:39, 2 August 2008 (EDT)

This will likely be because of Bug 91: items already belonging to merchants count towards mandates. So all those bins of cloth and such that the caravans brought along, and then left with, would have violated the mandate. --Raumkraut 17:13, 2 August 2008 (EDT)
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