Sheriff
From Dwarf Fortress Wiki
| Room requirements | ||
|---|---|---|
| Quarters | Modest Quarters | |
| Dining room | Modest Dining Room | |
| Office | Modest Office | |
| Tomb | —
| |
| Furniture requirements | ||
| Armor stands | 1 | |
| Cabinets | 1 | |
| Chests | 1 | |
| Weapon racks | 1 | |
| Arrival conditions | ||
| ||
| Function | ||
The position of sheriff opens once the population of your fortress reaches 20. The sheriff will subdue and imprison lawbreaking dwarves. Without a jail, the sheriff will have no choice but to issue summary justice in the form of a beating. The sheriff will still perform justice jobs if drafted to the military. Having a weak sheriff is a good thing. A sheriff with good strength, training or a weapon could heavily injure or kill a "criminal" whose "crime" was not being able to make a glass throne on a sandless map.
When your fortress reaches 50 dwarves, the sheriff will be promoted to Captain of the guard.
The sheriff can be designated through the nobles screen.
