Hippo

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Image:Rated D for Dwarf.PNG This article has been rated D for Dwarf. It includes or may include witty humour, in-jokes related to the game proper, and references to the Bay12 forums. If you miss some of the references, don't worry.


Hippo
H
Biome
  • Any tropical river or lake
Butchering returns
Bones 12

Chunks

12
Meat 12

Fat

10

Skulls

1
Skin Yes
Wikipedia article

Hippos seem to be peaceful, friendly and not very intelligent river creatures with a strong tendency to make loud noises while... reproducing. But this is not quite correct. Every dwarf who was courageous enough to settle near the ever growing colonies of the hippos will soon describe them as the monstrous beasties they are: stealthy, bloodthirsty killers who will assassinate every innocent dwarf on sight!

[edit] Bloody Rites of the Hippos

Hippos travel through their territory as a swarm, harmless to most other animals. When they meet similar semi-intelligent groups like immigrants or invaders, suddenly an individual Hippo's blood thirst awakens. After the herd massacres whoever they stumble across, this warlord hippo (who is given a cool name) will fight any humanoid lifeforms to death, actively supported by the brave rest of the herd.

[edit] How to fight Hippos

In one word: Don't. Unless you have a strong army of Spear- and Marksdwarves, Hippos will pulverize your dwarves. Just set up long lines of spiked Hippo traps or dig channels around your entrance. The biggest problem is water. Dwarves will drink the pesky stuff if there is no alcohol, making themselves living targets with a "drown me" sign on them.

[edit] How to fight Hippos in Adventure Mode

So you've discovered a river! Good for you! Hippos are one of the good reasons to not throw off those clothes and go skinny dipping just like that. They may, at first, appear like they are horses drowning. Don't be a hero and dive in after them, you want to make sure first. Then, if you aren't accompanied by numerous bowmen or crossbowmen, and they are indeed hippos, it would be a good time to leave. Otherwise you can attack them, but don't be too sure you'll win.



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